Tag: D&D

  • Meet Amy Fox, Showrunner of Synthesis!

    Meet Amy Fox, Showrunner of Synthesis!

    Amy Fox (she/her) is a creative producer and tax witch who figures out how to create (and pay for) film projects. She also does bicycle commuting, diversity strategizing, tabletop gaming, and stuff with lasers. She lives in collective housing in Vancouver in the terribly-named province of “British Columbia” on Coast Salish lands that are both unceded and underhoused. She has a side gig in the Naval Reserves. She loves the future, because that’s where the possible becomes the real, and looks forward to seeing y’all there.


    Hello Amy! You are the showrunner of Synthesis, an “optimistic science fiction” television show about an underfunded mutual aid organization in space. What can you tell us about the show?

    Synthesis is an optimistic science fiction story that shows us multiple, differing utopias and asks, “How do we build a better world when we don’t agree on what that looks like?” Some utopian science fiction TV series (ahem) default to a bland office building future where we have all the materials that we need all of the time and use heavily armed “science” vessels to fix social problems, all within a naval hierarchy. Which is no good. 

    Our show is about an underfunded interstellar non-profit/mutual aid organization trying to help a huge variety of extrasolar habitats, all of which have pursued radically different kinds of utopia and aren’t sure how to work together. For example, Earth has dug into deep green politics while pursuing Indigenous sovereignty while Rumah loves tech entrepreneurship as mediated by Sharia-based financial laws. Verdant believes in pastoral family life, while Chandrasekhar is an anarcho-syndicalist moon. The show itself has a procedural space adventure format with characters from each world exploring unfamiliar settings and dealing with hard questions about society. Because they work for an underfunded aid organization, the group has to cut corners, which leads to some…socially responsible heists.

    In what ways does Synthesis address gaps that are often found in traditional sci-fi stories?

    Synthesis demonstrates that we can create radically different utopias and disagree with each other, because in our differences, we will find strength. That’s new. I like talking about characters who aren’t all powerful and don’t have all the resources they need. It’s going to be hard to solve problems – so what can you do? And why is that meaningful? All this is a radical and necessary thing to say about a better society. 

    That sounds truly amazing, and I want to watch it immediately. What stage of “in development” is Synthesis in?

    We have shot a trailer that we’re using as a proof of concept, and we are putting together a pitch package.

    When we took the idea to a large streamer, they told us to dial back the scope of our sci-fi vision for practical reasons. As an alternative response, we are using virtual production, which involves a 20-foot cube that can track where the camera is and render backgrounds accordingly. With it, we can shoot fourteen locations in four days – thus bringing a series of this scope in reach for Canadian indie production. To our knowledge, this will be the world’s largest independent virtual production.

    Synthesis is “cozy science fiction” that focuses on characters first. A lot of the time, science fiction relies on story and spectacle first, but when a show obeys its budget and makes a bottle episode just about the people, those often turn out to be a better story. If you have good characters, you’ll have good stories. That isn’t to say we won’t have spectacle! It’s really amazing what we are able to do with virtual production.

    If everything goes as planned, we hope to begin shooting in 2022.

    Amy, you are passionate about living up to the utopian ideals of your stories. What does that mean for you?

    One of my goals is to change the unhealthy power structures at the center of how television gets made. A show about a brighter future that is made in a shitty way undercuts its own point. The message shouldn’t stop when the credits roll. We’re moving into an age of greater literacy of the production process, beyond just box office stats. As a society, we are learning about the social effects of production – how people are treated on set – and that affects what it means for a project to be a success.

    For example, we all know how weird it feels to watch a Woody Allen film. The badness creeps into his film; his actions affect the finished product. Conversely, the creators of Jessica Jones and other recent series intentionally hire more female directors, production designers of colour, and this approach means that even if you as a viewer don’t know who is making the art, you can tell that the art is better. Our first show “The Switch” was made by and for gender diverse people. You can see this at work there. If we had made an uplifting story about human rights for marginalized peoples who will not be appearing in it…that really undercuts what we’d have done.

    With Synthesis, I worked with the lead producer of our previous show The Switch to reinvent how we created a team. Did our writers reflect the intersectional diversity in our show? Often people worry that this value will jam their creative freedom, but we find that collaboration makes for better art. Likewise, were we providing both leadership and introductory opportunities to a range of people? We tested out this approach on our trailer and it worked. We also shortened our camera days to 10 to 12 hours instead of the film standard of 12 to 16. All this worked.

    Which science fiction stories have most influenced you as a creator?

    • Star Trek. I love that people take different things away from the show. Some people love the special effects; I loved the idea of knowing what clothes I’m going to wear with people I like doing work that matters to us.
    • John Varley writes queer sci-fi books.
    • Octavia Butler. She is not afraid to talk about real issues and real complications.
    • Ursula Le Guin. She followed her parents as they moved from culture to culture, and that is reflected in her writing.
    • Star Wars. The production design and world building is inspirational.
    • Babylon 5. It is an incredibly ambitious show with early serialized storytelling in the 90s.

    In early 2022, we will be shooting the pilot episode for a spin off from The Switch called Doom Ball. It’s about queer nerd sports and will star Nyla Rose as well as Nathania Bernabe and Jackie Hanlin from Affair of Honour.

    You’re also developing a tabletop game called Burn about social hierarchies, burnout and solidarity. What can you tell us about it?

    Burn asks the question, “How much stress, damage, and complications are you willing to inflict on yourself, the people in your community, and the people you have power over in order to accomplish your goals?” It’s about deciding to get hurt and who gets hurt. And I don’t just mean being bitten or stabbed – but social and economic harm. And it’s about making change.

    Right now we’re two rounds into the play testing phase.

    What is your history with TTRPGS?

    I started by reading the Choose Your Own Adventure stories and Fighting Fantasy. When I was eleven and had pneumonia, my mum accidentally gave me a tabletop RPG setting version of the latter. I started playing at my twelfth birthday so I’ve been able to see the hobby change in so many ways. Online communication and access to digital tools for writing, design, and editing has opened RPG creation to more people. This has also led to large designers realizing that they need to look at intersectionality and design. 

    Is there a commonality of theme across the projects you work on?

    Narratively and practically, both of these projects are about the wise use of resources to create change in a community.

    We live in a society that is not interested in the wise use of resources; we want to think everything is unlimited. We also don’t believe in community. So I think exploring these themes is very necessary.

    Do you have any recommendations of queer nerdy content?

    • Any RPG by Avery Alder. Monster Hearts is her most famous, but you should also check out the others that she has made.
    • Porpentine is a surreal trans game designer and flash creator. I should give a trigger warning for their work – not for anything in particular, but it will make you uncomfortable.
    • Behold Her is a tabletop podcast about femme gamers.

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  • Adventure Queers:  Meet Shannon Campbell!

    Adventure Queers: Meet Shannon Campbell!

    *Picture drawn by Michelle Ramos

    Shannon Campbell (they/them) is a writer, editor, and game developer from Vancouver, BC.

    Website


    You have been editor for two books of D&D 5e supplemental material, Faerie Fire and Witch + Craft. When did you begin playing D&D?  Do you play or GM (or both)? What do you love most about the game?

    I was a big fan of Neverwinter Nights 1 & 2 when I was a kid, but I didn’t play my first table game until 4th edition, when I played a halfling chicken farmer-turned-rogue. I’m a very, very lazy GM with a very, very short attention span, so I love improvising one-shots but tend to get too much executive dysfunction to GM a longer campaign. So just by a metric of hours spent, I’m definitely a player first and a GM second.

    What gaps (in the system / in the D&D culture) are you trying to fill when you create supplemental material?

    I think it’s hard to say any of Astrolago’s projects start with trying to fulfill a need–first and foremost, the impetus for each project is what we would find fun to work on. I tend to get my inspiration from a mood or setting–with Witch+Craft, for example, I was watching Kiki’s Delivery Service and wondering, “Could we play this as a campaign if we wanted to? What would be missing?” and from that an entire crafting system sprung up. The adventure I wrote for that book attempts to tap into that, too: it’s slower-paced, with recurring familiar faces, and it’s possible to play through the entire adventure (which should take several sessions IRL) without engaging in combat even once, if that’s your jam (though obviously there’s no shame, and plenty of opportunities for roughhousing, if it is). All the designers involved have full-time jobs (most of us in video games) and while I always have the bottom line bookmarked for budget considerations, mostly we just make what we want to make and don’t even worry about whether anyone will actually want the content. Fortunately, that’s worked out pretty well so far! 

    How do you choose contributors for something like Faerie Fire?

    Because of the way the books are made, I like to have as much of the written content done as possible before we bring artists in, but the first step once a theme has been decided is to generate a long list of artists whose style and sensibilities match the aesthetic we’re going for, and then I invite the book’s design team to pick their favourites. When available, I also make note of any self-identifiers the artist might use–queer, BIPOC, disabled, neurodivergent, etc–because I find that the best book gets made when the artists are all coming from different perspectives. The artists get a lot of free rein on what they draw (we often provide loose guidelines and try to make sure that we don’t get too much doubling-up if multiple artists have the same idea for a subject) and the best part of getting the art back is seeing something I never expected to get in the book. 

    You also contributed to the magazine Rolled & Told. Can you tell us a little about the project? Do you think the magazine format offers a unique platform for roleplaying material?

    Rolled & Told was such a great magazine. As far as I know it’s currently on hiatus–I wrote an adventure for one issue that never got out into the world–but I really hope it comes back. There was a lot of love and enthusiasm in its pages that I think made it really accessible to a wide range of players. It managed to straddle that line of being both inviting enough to welcome in new players, but with enough depth to give even seasoned GMs something new to play with. 

    Are there any other projects you are working on or have worked on that you would like to plug?

    If you’d asked me this question in early 2020 I would’ve had a list of books that we planned to publish over the next year, but the pandemic has really derailed a lot of creative steam. There are currently three books that are still in pre-production, but until I know my designers are feeling good and ready to tackle something without pushing themselves too hard, we’re effectively also on hiatus. But I will say hearing more and more people get into our books, and share their experiences with the content, the easier it is to get excited about what we’ll do next–spoons allowing, of course. But I suppose, unrelated to D&D, the video game I’ve been writing for the past few years finally came out during the summer! It’s called Griftlands AND, if you think you see queer subtext in it, I can confirm that yes, you do. My personal ships are Sal/Oolo and Sal/Kalandra, Smith/Moreef, and Rook/his lost leg.

    As a queer person, have roleplaying games helped you explore or express your queer identity?

    YES. It was a combination of D&D (and VR, actually) that helped me realize I was nonbinary. Roleplay is a perfect opportunity for you to stretch out your skin and flex different aspects of your personality you didn’t necessarily realize were there. My heart honestly breaks when I consider players who might be having these quiet realizations about themselves at an unsafe or bigoted table. Not to get too hokey, but we forget that so much of the function of play of any kind–no matter our age, no matter the game–is about trying on different hats and seeing what clicks. Kids look for slots they can fit themselves into, but we all keep changing and developing as we get older, and tabletop RPGs are just another avenue through which we can get that benefit. Sometimes I’ll meet someone who says they could “never play X” as that would exceed the limits of their imagination–where “X” is a different body type or a different gender or sexuality than their own–but they’ll be playing an Aasimar paladin as if they weren’t IRL a pretty normal human. I think you’ll very, very much surprise yourself with what you can play, and what you learn about yourself when you do. 

    Other than D&D or comics, what nerdy interests are you most excited about right now?

    I’ve actually gone back to school part-time recently! I have a master’s degree in writing so I’m no stranger to academia, but during the pandemic I started learning about carbon sequestering agriculture, and that was a real emotional balm for me. So I decided to reward myself with a bachelor’s degree in sustainable agriculture, and I remembered that school… is very fun. It’s like a video game except instead of stalking the vaguely historical illuminati pope, you’re doing homework, and instead of achievements, you get grades. And that is extremely satisfying to my reward-motivated brain. Oh also I spent the past four months hyperfixating on Ace Attorney, Good Omens, and Hades so come at me with your 120k-word slowburn friends-to-lovers fanfic recs. 

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    Because my brain is moving at a snail’s pace lately, I feel like the stuff I absorbed at the start of 2020 is still the stuff that’s at the front of my mind, so these might be old recs but I stand by them: This is How you Lose the Time War by Amal El-Mohtar and Max Gladstone is a gorgeous, hilarious, magical queer romance and The Vanished Birds by Simon Jimenez was the best sci-fi I read all of last year, and is also a queer love story at its heart. 


  • Meet Cheryl Stone, Co-Host of the Spice Invaders Podcast!

    Meet Cheryl Stone, Co-Host of the Spice Invaders Podcast!

    Cheryl Stone (she/her) is one of the hosts of Spice Invaders and is generally into science fiction and how we navigate nostalgia.

    Facebook | Twitter | Instagram

    Listen to the podcast here.


    Cheryl, you co-host the podcast Spice Invaders. What can you tell us about the show?

    Spice Invaders is an obsessive history of the Spice Girls told by the people who were impacted by it. We’re discovering things we didn’t know as kids, some of which is really great as well as some serious drawbacks. We just released episode 6 [at time of interview], and in it we talk about sponsorships, merch deals, and how girl power got mixed up with capitalism.

    We plan to cover Spice Girls history until 2000. Our last episode is planned for December 6th, although we will do some reflection episodes after that point.

    Who was your favorite Spice Girl as a kid and has your choice changed now that you’re an adult?

    I definitely wanted to be Geri growing up – she looked like she was having so much fun! I think as we’ve made this podcast, Mel B. stands out to me as someone who did a lot for the group and went unsung for it. I’ve grown into a bit of a Victoria, like in having a very clean front to the world and keeping the funny, wry side of myself hidden. I’ve also been really inspired by Mel C. and learning about the mental health issues she overcame. And Emma benefits from a deeper perspective…looking back, she was 18 and living with her mom when she started with the band. She was so young! Really though, it’s deepened my love for all of them as a whole as I’ve discovered some of the really big challenges they were going through.

    As a queer woman, do you feel like you bring a unique perspective to the podcast?

    Yeah, it comes up in a couple different ways. Looking at the particular historical moment, Mel B. was openly bisexual, but it was very hidden from fans. This fact is not in any official books until her biography years later. Looking back, it’s sad to realize there was a bisexual hero right in front of us, but young girls didn’t get to know that.

    I think the writing and rewriting of girl power also benefits from a queer perspective. The Spice Girls were an introduction to the feminine as inherently performative. They had five distinct feminine looks that you could literally put on as a Halloween costume. I came out later in life, but I had always indirectly chased performative feminine acts (Lady Gaga was huge for me after the Spice Girls). There were times when, looking back, I realize I was performing gender and obsessing over performing gender in ways that should have made me realize there was something deeper going on!

    I have to admit – I didn’t grow up a fan of the Spice Girls. How do you think your podcast can appeal to people like me who are coming in late?

    One of the members of our team is not a super-fan, and she offers great insight to our conversations by asking, “What does that mean?” and filling in gaps for people who might not have the ready knowledge that a long time fan has.

    Even if you’re not a fan of the Spice Girls, our podcast is a great snap shot of the mid-90s and of a group that changed the game in a lot of ways. If you think celebrity culture is fascinating, you have to study the Spice Girls. It’s fun!

    Will Spice Invaders do a livewatch of Spice World?

    If there’s enough listener interest, we will!

    [Editor’s note: Rachel really wants this to happen, so help make her dreams come true by requesting a Spice World live watch!]

    Is there anything else about you’d like us to know about your podcast?

    I think it’s important to engage with things from our childhood and teen years that we loved then, and evaluate what we’ve learned from them. We should take a moment and evaluate the values that created these things, because they usually become our own values subconsciously. I hope our podcast helps people do that.

    Do you have any recommendations of queer nerdy content?

    • This Ends at Prom is a podcast about the hosts watching teen girl movies. What makes it unique is that one of the hosts is a diehard fan and the other comes to the movies fresh and with a trans perspective, having missed a lot of the movies at the time because they were raised as a teen boy.
    • Fierce Femmes and the Notorious Liars by Kai Cheng Thom is a book about a group of young trans people who come together to defend their community as imaginary magical realism superheroes.
    • The Murderbot series is obviously so good.
    • Emily Carroll’s webcomics are spooky and amazing. I particularly love the 50-page “When I Arrived at the Castle.”
    • Sarah Gailey’s work is always great, especially Upright Women Wanted and their American Hippo duology.
    • I love Fonda Lee’s The Green Bone saga. It’s The Godfather in the Game of Thrones universe with magic and technology and gangs and the mob.

    Other than pop culture podcasts and books, what nerdy interests are you most excited about right now?

    I’m very excited for the return of Doctor Who. In particular, I love anything with Missy! I just want to watch her wreak havoc across the galaxy.


  • Adventure Queers:  Meet Alina Pete!

    Adventure Queers: Meet Alina Pete!

    I’m Alina Pete (they/them). I’m nehiyaw (Cree), from Little Pine First Nations in Saskatchewan, though I currently live on unceded Kwantlen land in Surrey, BC. You can check out my portfolio at alina-pete.com, my webcomic at weregeek.com, my Instagram at @alinapete_art, and my twitter is @alinapete.

    Alina, you currently play an orc with fabulous pink hair in the Twitch stream Trash Heroes. When did you begin playing D&D and what is it about the game that keeps you playing?

    I started playing D&D twice, actually. Once, when I was a teenager, I tried playing with a group of guys in their mom’s basement and it was AWFUL. Every stereotype you can think of about male gamers picking on a femme-gamer who was new to the hobby… It turned me off of trying tabletop gaming again for years, though I continued with my first roleplaying method – MUSHes and forum-based RP sites. These were “safe”, since they had the advantage of being something I could do in my own home, and were largely femme-centric spaces.

    It wasn’t until university that I got the nerve to try tabletop gaming again. I saw posters up for a campus club called “The Gamer’s Club”, and they had a meeting that night. I went, and was invited to try a LARP that weekend. I tried it and LOVED it, and it was only after I’d been LARPing for several months that I tried out a tabletop game – Shadowrun, not D&D! It was several more years of TTRPGs and LARPing before I gave D&D another try. Now, I run my own 5e campaign and play in two regular stream games – Trash Heroes (twitch.tv/weregeekcomics), which you’ve mentioned, and Something Wicked (twitch.tv/something5e). So I came around on it eventually!

    As a queer person, have roleplaying games helped you explore or express your queer identity?

    OMG have they ever!! I’m bi/pan, and though I’ve played a few straight characters over the years, they were mostly guys. I also started experimenting with genderqueer characters even before I was really aware what my vague feelings of gender dysphoria meant. In my teens, I played a lot of male characters (mostly because, as I’ve mentioned, I was in a lot of femme-centric RP spaces and they needed more guys…), but maleness never really “fit”. I also played several genderfluid or non-binary LARP characters. One was a Beast in a Changeling: The Lost game who changed personality, gender, and species every season – for example, she was a deer in the spring, a genderfluid bird in the summer, and a male wolf in the winter. There was also Valentine, another Changeling character who was non-binary before they were abducted by the Red Queen of Wonderland and magicked so that whatever they wore would turn into dresses and other feminine clothing items. 

    Looking back, that maybe should have clued me into the fact that I wasn’t exactly cis… 

    Although changes have been made, D&D hasn’t always had the best track record of being an inclusive space for non-cishet players. How do you think safe spaces can be created, both individually and systemically?

    I think that making safe spaces at the table shouldn’t just be encouraged during TTRPGs – it’s a must. You need to feel safe with everyone at the table, because some of the things that you explore through your characters are really personal or intimate. The only way to have that kind of comfort at the table is to discuss it from day one, before you even start making your characters, and to acknowledge the responsibility you each have to be kind and considerate to one another.

    The book Your Best Game Ever has a great section on responsibility – of players to each other, of players to the DM, and the DMs responsibility to everyone at the table. It’s really great, and a much healthier place than the adversarial relationship between players and DMs that is often the norm in old-school D&D. Safety tools like the ok-check-in system and others that have been developed for LARPs are also great tools to bring to your gaming table!

    On a systemic basis, change needs to come from gamers being LOUD and refusing to stand for games that aren’t inclusive. Gamers sharing their stories of bad experiences with one another means that a) you know you’re not alone if you’ve had a bad experience with gaming and that it can get better and b) so that there’s more awareness in the industry of how some things that may seem innocuous, like gendered rules/language, can exclude players. We also need to push for more diversity on writing teams, not just as consultants!

    You created the online comic Weregeek for over 14 years. What did you learn about yourself as an artist through that project?

    Phew, what DIDN’T I learn during that time? I was a wee baby, fresh out of animation school, when I started Weregeek. I started the comic mostly as a way to force me to keep practicing my art until I got an animation job, but it quickly turned into so much more than art practice. I learned about how to structure a joke, how to do backgrounds, how to write interesting dialogue and characters… I really don’t think I’d be the artist OR writer I am today without Weregeek.

    The fifth edition of Cautionary Fables and Fairytales called The Woman in the Woods and Other North American Stories has raised over $300,000 on Kickstarter. You worked as an editor for this graphic novel anthology of North American fables. How do you think your Cree identity affects your artwork and/or projects?

    I think it’d be impossible for it to NOT influence my projects! Even in Weregeek, the character Abbie has a lot of my worldview – she’s mixed race and from a background similar to mine, and allowed me to show how being from a marginalized group in gaming can give you a radically different viewpoint from the folks you share a table with.

    Recently, though, I’ve been doing stories where I’ve been asked to explore my identity in a really thoughtful and deliberate way. For the anthology Moonshot, Vol.2, I was asked to tell a traditional Cree story set in modern times. In this story, I chose to take a story from the Qu’Appelle Valley, where I spent summers growing up, about how voices from the lake sometimes call out to people to try and lure them beneath the dark waters. I then reinterpreted it through the lens of the MMIWG crisis. In this story, a man who has left the reserve to work in the oil and gas fields comes back home when his girlfriend goes missing, only to hear her calling out to him from the lake. Should he listen? Should he not? I think that comics can make really heavy topics like this a little more approachable and yet more REAL for people who don’t necessarily know how to engage with numbers and statistics in a newspaper article. 

    Other than D&D or comics, what nerdy interests are you most excited about right now?

    God, SO many things… I think the biggest one though is costuming. I’m really interested in costumes, and there’s such amazing stuff coming from the cosplay and furry communities right now. LED-everything, monster masks airbrushed so they look frighteningly real, 3d printed masks with moving parts or glowing eyes all run via Raspberry PI, stilts, giant wings that actually move! I really love that kind of merging of art and technology, and I’ve definitely been known to leap out from behind my booth at a convention to go and talk to a cosplayer about how they made a particular piece or what kind of paint/finish they used!

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    SO much. It might be easiest to break it into categories.

    • Animation: She-Ra is the obvious answer and I still HIGHLY recommend it, but I’ve got to shout out Kipo and the Age of Wonderbeasts for a) being a really fun show and b) having the first and cutest meet-cute between two guys I’ve seen on a non-anime animated series.
    • Sci fi: Becky Chamber’s Wayfarers series is a must-read, but I especially love the first book. No spoilers, but Sissix is the best. (Dr. Chef is ALSO the best. And Kizzy. And all of them really.)
    • Fantasy: Anything by Aliette de Bodard, but especially In The Vanisher’s Palace, which is a queer retelling of Beauty and the Beast in a really amazing setting grounded in Vietnamese folklore.
    • Webcomic: There’s a really cute comic on Webtoons called Blades of Furry. The only way I can describe it is if you mashed up Beastars and Yuri on Ice. I love it!

    Are you an Adventure Queer?
    Email us at roarcatreads@gmail.com for the chance to share your story on our blog!

  • Adventure Queers:  Meet Halli Starling!

    Adventure Queers: Meet Halli Starling!

    Halli Starling (she/her) writes fantasy worlds, vampires, and romance, focusing on stories with deep emotional investment. And the occasional bloody bit of violence.

    Website | Twitter


    Halli, you are currently a GM for Terrible Party, group that streams TTRPGs, video games, and charity events. Can you tell us a little about the show?

    We’re an international group, and the pandemic hit us hard in a lot of different ways, so we’re just now coming back from long break! We started 4 years ago, and at the time, I didn’t know what I was doing or what technology I needed. We recorded everything, but didn’t start streaming until 2-3 years ago. I’ve almost always been the GM with mostly the same people the whole time.

    Our first stream was a charity event, because Chris (a dwarf cleric in our first campaign) worked with a variety of charity events over the years. I coordinated this the event as admin, and we’ve been doing charity events ever since.

    When did you start playing D&D? What drew you to the game?

    I was an early fan of Critical Role, and I mean episode 10 early! I knew of tabletop games, but hadn’t had the chance to play in any at that point. When I finally stumbled into it, I thought, “This is exactly what I thought I wasn’t brave enough to do.” I had always wanted to do improv but was too scared. D&D combined improv and storytelling in a way that just fit me perfectly.

    At the time, I wasn’t happy with my own writing, and D&D helped with that too. Playing gave me a chance to learn narrative storytelling that is 90% thinking off the top of my head. It allowed me to grow as a writer in some really interesting ways. For instance, I was able to explore vulnerability and character depth in a way that felt safe. When I was writing, I would stare at the same page, the same lines, not knowing how to progress because I was stuck in my head. I didn’t know how to write a character honestly and vulnerably without making them into a whiny baby. But when I started playing characters in D&D, I was developing them in a series of snap judgements that felt so much easier than writing ever did.

    As a queer person, have roleplaying games helped you explore or express your queer identity?

    For sure. I have the benefit of being white, middle class, and in a seemingly heterosexual marriage. People assume that we’re both straight, although there is better understanding not that that isn’t always the case. When I was 14 or 15, I realized I wasn’t straight, and at the time I called myself bisexual. Now I prefer the label “queer” because it’s all encompassing. There’s still a lot about myself that I don’t fully understand, and “queer” leaves room for that.

    I’ve been very lucky that the group I play D&D with is very queer, with people of varying ages who are transitioning and asking questions. It was very affirming to me. Being with them made me feel more secure and more open. As I learned about different ways that people view themselves on the queer prism, I felt more comfortable exploring that too.

    Playing D&D allows me the freedom to live out different aspects of myself. I like to play characters that, for all their bluster, are big mushy softies. Eggs (a character I played for years) is a two foot tall ball of chaos, but she got to fall in love with a seven foot tall warrior woman. Getting to play that out was vulnerable, but it didn’t make me feel fragile; it was like it was meant to be there.

    In your professional life, you work in the book world. What do you think is the importance of storytelling?

    There is no other way that we encapsulate our life experiences – shared or alone – except through words. It is how we encapsulate everything, from Reddit themes to award-winning books.

    You’ve written several books, including Wilderwood. When I read it, I was delighted by how queer it was, as well as the “Why have love triangles when you can have polyamory?” vibe. Why did you choose to tell such a queer story?

    My first encounter with polyamory in fiction was in fan fiction (which I’ve also written for two decades). I saw it represented, and I thought it was interesting. The visual novels that Lunaris Games creates show polyamory too. They show healthy relationships with no fear of insane jealousy with people who can form bonds with more than one character. Romance novels are often predictable – which is why they’re comfortable – and lately we’ve been getting gay romances, lesbian romances, different ideas of queer romance. But I still don’t often see polyamory.

    When I wrote the first encounter between Bel and Octavia in Wilderwood, I thought something was missing between them. They were madly in love, but they had more to give. It came together very naturally that they would need someone else to complete them. I didn’t intend to write a queer story, necessarily. Bel was the first character that sprang to mind, and they just made sense. They don’t see themselves as male or female – they just are who they are. They have a specific vulnerability to them that makes me want to protect them, and I think Octavia was written out of it.

    How do you work to represent varying genders and sexualities accurately?

    I trust my close friends, who are very diverse. We talk, and I hear what’s going on with them and how they’re feeling. They provide me with the nuances I still don’t see in books very often, like polyamory, nonbinary characters, and the fluidity of gender. When I was younger, I knew things theoretically but didn’t know people’s stories. Games brought me into a world with people who I could relate to and who could teach me more.

    I try to write as authentically as I can secondhand. I study, learning about queer history – how far we’ve come and how far we have to go. And I always solicit feedback when my manuscript is done.

    I wanted to write it as secondhand authentically as I could. Solicit feedback when manuscript was done.

    Wilderwood belongs to what I would call a dark fantasy/horror/gothic genre. What draws you to that kind of story?

    I’ve always loved darker stories; in fact, Dracula was one of the first classics I got into. I love gothic stories set in the Victorian era that have lean into dark fantasy and horror. The movie Crimson Peak is a great example of what I’m talking about. There’s no better monster than what we can come up with in our heads, and gothic fiction plays on this. It’s also important to me that a lot of gothic novel authors are women, and they’re often queer. We can learn so much about how these women used stories to represent how they were feeling about being pushed to the side. It’s absolutely a genre of the marginalized.

    Do you have any projects coming up?

    I wrote a set of short stories called Twelfth Moon that is coming out December 7th. I’m donating 50% of the proceeds to The Ozone House, which works with displaced and recently homeless young adults, a lot of whom are queer. Twelfth Moon is fluffy and seasonal with interconnecting stories – the best kind of queer Hallmark holiday content!

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    • Lunaris Games – highly recommend! It’s inclusive and queer with great storytelling and art. Stories include: When the Night Comes, Errant Kingdom, and the forthcoming Call Me Under
    • The Hands of the Emperor by Victoria Goddard: I have never, ever read a character study so intense or so intriguing…especially not in over 900 pages. It’s unlike anything I’ve ever read.
    • KJ Charles: My introduction to m/m historical romance that wasn’t cringey, weird, or stereotypical. Her books are also closer to the 200 page range, making them good for anyone wanting a well-told story that doesn’t drag on and on. I love all her books but An Unsuitable Heir broke me, I was left happy and sobbing at the same time. It features a disabled detective (Mark has a prosthetic arm) and a nonbinary trapezee artist (Pen is magnificent, vulnerable and stubborn in equal measure) as they untangle Pen and his sister’s past and its ties to a noble family.
    • Believe Me by Eddie Izzard: There was so much I didn’t know about Eddie’s life. Her incredible story – including losing her mother at a young age – is, I think, best heard from Eddie’s voice through the audiobook for Believe Me. And given her incredible talent and timing (everything from standup comedy to the role of Dr. Abel Gideon in Hannibal), it’s a story worth listening to and experiencing.
    • The Luminous Dead by Caitlan Starling: What I’ve learned about timing – dreadful, suspenseful, dark, meaningful – was honed through Starling’s writing. The Luminous Dead is a great concept – a cave diver takes on a mineral mapping job for pay she desperately needs. The job should be easy. But soon you and Gyre realize that Em, the person funding the expedition, has other motives…and control of Gyre’s diving suit. Ignore the comparisons to Jeff Vandermeer and Andy Weir. Starling’s book is far better.

    Is there anything else you’d like to say to our readers?

    Play tabletop games if you don’t already! I think it is so fun to see that moment when a new player realizes why TTRPGs are fun. We’re bound up in our own brains and hesitancies that roadblock us, and playing games with other people is so freeing.


    Thank you, Halli. Check out her website to find more information on her books and TTRPGs!

  • Adventure Queers:  Meet Rachel Bellavia!

    Adventure Queers: Meet Rachel Bellavia!

    I’m Rachel (she/they), an ace and genderqueer book nerd. I’m a librarian by education, working for a library software company. In my free time, I read and talk about books, including co-hosting a Tolkien podcast (@toreadtolkien), and I watch lots of sports. You can find me on Twitter over at @sir_rachel!

    How long have you been playing D&D?  What has your experience in the TTRPG world been like?

    I’m a bit of a latecomer to D&D. It’s something I’ve always known I’d enjoy, but it wasn’t until four years ago that I started playing regularly with a group of friends.

    The group members have shifted slightly, but I’m now in my fourth campaign with the same DM. That’s been a lot of fun, since the more we play together, the more both DM and player are able to develop a rapport that makes for a better adventure. We also all love frustrating our DM by continually refusing to actually get on with the plot.

    You identify as ace and gender-wobbly. Have roleplaying games helped you explore or express your queer identity? 

    D&D has been a fun way to “play” with gender. My relationship with gender has always been tentative at best, especially in terms of outward presentation. I’m still not certain whether I identify as nonbinary or agender, or just some variety of genderqueer. How I feel about gender is continually evolving, so I love getting to pick up different genders and put them on for a while in a fictional world. Of the four main campaigns I’ve played to date, two of my characters have been female and two have been male. Each of these characters has let me showcase a bit of a different side of me, both in terms of gender and in terms of personality. I can’t always change how people perceive me in reality, but I can definitely spend a few hours being a burly dwarf or a half-orc with a personality that is basically just Geralt of Rivia. Or I can go the other direction, playing a human noble, presenting extremely feminine for a while. Each character fits a bit differently, but they all contain a piece of me.

    We’ve also made sure the campaigns are a safe space, and there’s no pressure or emphasis placed on sexual or romantic relationships. It’s entirely up to the players, and in general our campaigns have had very little to that effect (we’re usually too busy shopping, refusing to get on with the plot, or taking way too long to solve puzzles). So often we can be bombarded with sexual content in the media, and it’s nice to have a space where I don’t have to focus on my asexuality.

    You are one of the co-hosts of So You Want to Read Tolkien.  Lord of the Rings is my most enduring fandom, so I was really excited to jump into your podcast.  Did this project shape your opinions of LotR in any way? Did you learn anything as a result of digging into the books with your co-hosts?    

    Yes! I got into Lord of the Rings when I was young, reading the books right before the movies came out. Lord of the Rings has been a huge part of my life for, well, a very long time, but I hadn’t fully reread the books until we started the podcast.

    This was a hugely different reading experience for a number of reasons. The first is that we started out reading The Silmarillion, which I had never read before. While bits of it can be a slog, I’m so glad to have read it. There’s so much cool lore, and so many interesting stories tucked in there! It also then becomes fun getting to play “spot the reference” when reading the other books.

    The other fascinating part was how different the experience was reading at a slow pace, only one or two chapters a week. Most of us know that Tolkien’s pacing is a bit (ahem) adventurous, and he loves talking about geography way too much. This can be hard to appreciate when reading the books at a faster pace, and it’s easy to skim through those sections. Getting to slow down and focus on those sections was wonderful, because there are some very beautiful passages that I’d otherwise not have appreciated.

    Do you have any queer thoughts or headcanons about Lord of the Rings?

    Legolas and Gimli were definitely the first couple I ever shipped, before I even realized that’s what I was doing. That said, my co-host Caitlin on So You Want to Read Tolkien brought Aragorn/Frodo to my attention. While it’s still not my preferred ship, I have to admit, there are some pretty great lines toward that effect.

    Also, we already knew this, but jeez does Tolkien not know how to write women.

    Rachel, you have also been participating in Project Shakespeare.  I see pictures of your group on Twitter, but I don’t actually know much about it!  Can you tell me a little about the project, and in particular, whether costuming yourself as various characters has helped you explore your gender?

    Project Shakespeare is the wonderful brainchild of Abby and Rachel. At the start of lockdown, Abby had the idea to do a readthrough of Shakespeare on Zoom. Each Saturday night, a group of us would meet and read a play. We did almost all of his plays (twice!), which of course means some masterpieces and some… uh… weird ones.

    I’ve always loved wearing costumes, so of course I showed up to my first play (The Tempest, where I played Sebastian) with a drawn-on villain mustache. Most of us are either women or non-binary, so naturally we had to play characters of all genders. From a theatrical perspective, this was fun because it meant getting to play roles that we wouldn’t normally ever be cast on stage (or would only be cast in an intentionally gender-diverse production). While I appreciate gender-diverse productions, there was something special about getting to play male characters as male.

    I got to draw on beards and wear suits and ties; I bought my first binder. I played villains and ghosts; I died a lot of times and used a lot of stage blood. I got to play some of Shaksepeare’s most iconic leading men: Prince Hal/Henry V, Julius Caesar, Richard II, Coriolanus. I felt my most powerful playing some of these roles and getting to inhabit their masculinity (well, we could have an argument about Richard II here, but that’d take several thousand words).

    But at the same time, I also played some of my favorite female roles. It had long been a dream of mine to play Lady Macbeth and one of the witches, and I got to check both of those off the bucket list. I pushed myself out of my comfort zone and played one of Shakespeare’s most overtly feminine characters, Ophelia. I wore my prettiest dress and wore a flower in my hair. After spending so much time embodying Shakespeare’s male characters, it was a reminder that “Oh, this is me too.”

    More than anything, getting to explore gender by way of so many characters helped me embrace being outside of the binary, both in my head and how I present myself.

    What nerdy interests are you most excited about right now?

    I’ve gotten into playing video games over the past several years, and let me just say how wonderful it is to have so many opportunities to choose the PC’s gender, and how many games let you romance queer ships. I’m working my way through Assassin’s Creed: Odyssey right now, and the only character choice I’ve made for my Kassandra is that she’s a huge lesbian. Also gotta give a shoutout to Zagreus and Thanatos in Hades!

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    • She Who Became the Sun by Shelley Parker-Chan: queer historical fantasy I absolutely loved.
    • Books by E.K. Johnston: I love all of E.K. Johnston’s books, but I especially want to mention her newest, Aetherbound, which is Arthurian in space, as well as The Afterward, which is a direct response to classic male fantasy. Lady knights!!!
    • I also want to shout out all the queer sportswriters out there, but especially Meg Linehan of The Athletic, who does incredible and necessary reporting on women’s soccer

    Thank you, Rachel!


    If you’re an Adventure Queer and would like to be interviewed, reach out to us at roarcatreads@gmail.com.

  • Adventure Queers:  Meet Tricia McGarrah!

    Adventure Queers: Meet Tricia McGarrah!

    Tricia McGarrah (she/her) is one half of Roar Cat Reads (along with Rachel). She writes the book reviews and tv recaps, and her favorite part running this site is hearing and telling the stories of fellow Adventure Queers.


    Tricia, what made you want to start playing D&D?

    I have always been a pretty big nerd, but D&D felt like it wasn’t for me for most of my life. Partly that was the conservative Christian message that it was satanic, but it was also because it seemed to be dominated by boys who wanted to micromanage fun times. It wasn’t until five years ago or so that I started to be intrigued by the game. I was a fan of the McElroy family, and their version of D&D in The Adventure Zone was silly and inviting. When I saw a tweet about a group of young girls turning feral wolves into a friendly wolf army, I knew I wanted that. When I moved to Vancouver, I thought finding a group to play with would help me make friends, so I reached out in a Nerdy Ladies of Vancouver Meetup group. You (Rachel) were the person who responded, so I’d say it worked out pretty well for me.

    I’ve been lucky that all of my D&D experiences have been exactly the vibe that I hoped for. I know there are some queer nerds who are rules lawyers, but everyone I’ve played with has been primarily invested in having a good time and telling a good story.

    What has been your most fun D&D experience?

    There are so many to choose from, but one of my favorite sessions was infiltrating Governor Patricio Cabello’s soiree in our pirate campaign. I was playing my favorite character Bahasha, a nonbinary hadozee whose high charisma stats mostly involve bulldozing people with dumb charm. There were Beauty and the Beast-esque makeovers, bonding over mispronounced aperitifs, and gunshots in the bathroom.

    It was the perfect balance of player hijinks and actually advancing the plot, which is an almost impossible scenario!

    What games or systems do you hope to play in the future?

    We bought Thirsty Sword Lesbians a few months back, and the system seems exactly designed for me. It’s all furtive looks over crossed swords, experience based on character growth, and advantage based on relationship strength. However, my brain is the antithesis of a rules lawyer, which unfortunately means that I feel entirely unable to learn/teach a new system. If anyone reading this has the book and wants to talk about the mechanics or GM a game, I would love to be included!

    This blog launched in March 2021. What inspired you to start Roar Cat Reads?

    I have always dreamed of owning a bookstore, and when I met you, that dream morphed into a book/game store. We were snowshoeing last winter, and at the time I happened to be feeling really stuck in my job. But I also had no real idea how (or if) my career dream could ever turn into a reality. You challenged me to find a way to take a step toward being a part of the Vancouver nerdy scene, and a blog seemed like my best bet. I was a daily blogger for almost a decade starting in high school, so churning out content didn’t intimidate me.

    Although I dabbled in some non-queer nerdy media at first with the blog, it quickly became clear that queer and nerdy should be our niche. I’ve really loved focusing in on this specific subset of nerd culture – it’s encouraged me to read books that might have slipped my radar, and it gave me an excuse to talk about Black Sails again. Most importantly, it has connected me to so many interesting people through the Adventure Queer series and our Discord community. Whether we stay a website or someday live out my shopfront dreams, I always want to create a space that is first and foremost welcoming to “women, femmes, and thems” (a phrase my friend taught me). There are plenty of spaces for cis white heterosexual nerds; I hope Roar Cat Reads is the space for everyone else.

    If you were stuck on a desert island, what three nerdy books would you take?

    1. Thank you for not specifying “queer,” because I would absolutely have to take Lord of the Rings. It is my earliest and deepest fandom, and the themes of that book are endlessly revelatory and inspiring to me. It would definitely help wile away the time (you’ve got to take at least one brick of a book to a desert island), and it stands up to rereads super well.
    2. I would also take The Unspoken Name, a perfect fantasy book about a lesbian orc mercenary. I’ve been itching to reread it anyway!
    3. My third book would be Nimona, Noelle Stevenson’s graphic novel about a shapeshifter. It’s lighthearted until it’s gut-wrenching, which is my favorite kind of story. It will also balance out the word heavy books for those times when I don’t want to invest a ton of hours in a book.

    You recently got into a new podcast – talk about it!

    Oh, you mean We Can Do Hard Things with Glennon Doyle? Readers, you should know that this is a very clever move on Rachel’s part. I’ve been bugging her with anecdotes from podcast episodes for the last week, and she’s found a way for me to purge my feelings! Some of you might know that Glennon wrote Untamed, the late-in-life-lesbian’s bible. I loved her books back when she was a progressive Christian, and it has been incredibly convenient that she has written about her life evolving in basically the same way mine has (assumed we were straight but in a mostly uninterested way until we met a woman who turned our world upside down).

    The fact that Glennon’s partner, Abby Wambach, is a lifelong lesbian and sports queen, has caused me to entirely relate my relationship with Rachel to theirs. This is maybe not the healthiest practice, but I am LOVING the episodes in which they discuss sexuality, gender, sex, conflict, and just about everything else. They’re passionate, funny, and really honest. I highly recommend the podcast to everyone!

    What is in store for the future of Roar Cat Reads?

    So many things! Our charity event raising money for Rainbow Refugee is this Saturday, October 16th. I hope everyone will watch the full day of D&D that is GMed and played by queer people on Twitch, and if you’re able, you can donate or bid in our silent auction.

    We’ve been talking to the Vancouver Pride Society about potentially coordinating some events for Winter Pride. It’s not confirmed, and whether we get to be involved or not, I hope everyone keep them on your radar! They have some great plans in the works.

    We also hope to expand into some pop up shop experiences in the next year. It would be a chance to sell Rachel’s Mini Monstrosities and dice bags as well as books, but more importantly, we could play D&D and board games with the community we’ve developed. It’s wonderful how much can be done online, but there’s something special about playing together in person.

  • Adventure Queers:  Meet Rachel Adams!

    Adventure Queers: Meet Rachel Adams!

    Rachel Adams (she/her) is one half of Roar Cat Reads. We’ve been creating content and community for six months now, so we figured it was time that you got to know the women behind the blog!

    Rachel, you help run a website with the tagline Queer and Nerdy in Vancouver. Have you always identified as queer and nerdy?

    No, I don’t think so. I have known for a very long time that I’m queer (20 years), but I’ve only really embraced my nerdiness in the last 3-4 years. I push very hard against the queer thing as I despise labels but acknowledge their usefulness. Because I have known that I’m gay and have lived openly for 20 years, I do want to wave a flag and say I’m here, but it feels weird for my sexuality to be one of the things I should introduce myself as. I’m excited for a time when that is not the case. I want to put the flag down and just be me; possibly the younger generation are getting to that point.

    As much as I hate labels that are applied to me, I understand that it’s a way to identify people who are like you and into the same things. As a community-building aspect, it’s a good thing. I like being labeled a nerd more than I like being labeled queer. Being “queer” feels necessary; being a “nerd” feels like I’m going to attract more nerds, which makes me happy.

    I had a significant life change a few years ago, and I became closer to more friends who were nerdy at that time. I started playing a lot of board games, and shortly after that I started playing D&D. I embraced the ability to be outside of myself for a little while (particularly with D&D though I will try to role-play literally anything). It was a sad time for me, but some of the best times I had were playing Carcassone and Castles of the Mad King Ludwig and Machi Koro with this small group of people.

    Now I am a nerd and I am proud of it. I was a nerd in denial, a secret nerd, a stealth nerd. I had these interests, but I didn’t think I was allowed to be into them. The acceptable way to do that was with sports; you can be as nerdy as you want with sports, and people accept this.

    Where are you from originally? When did you move to Vancouver and why did you choose to stay?

    I’m from England, and I originally came to Vancouver during the financial crisis of 2008. The place I was working in Bangor, North Wales, downsized and offered voluntary redundancy. I spent the money to come to Canada for 2.5 months to visit a friend who had moved out here. I absolutely loved it and applied for a working visa to come for another year. I loved the city and was lucky to get to know locals. It felt much more like a forever place than if I’d kept my friend group with transient people. I came into my career, which has been a nice, stable influence for me as well. When I came to Vancouver, it felt like things fell into place.

    When did you first start playing D&D and when did you know it was going to become a big part of your life?

    I started playing about three years ago. It was something I talked about with a couple friends who were interested, but it was that conversation where they say, “We should work out how to do this!” but no one would pull the trigger on it. I got the Starter Set and read through it. Pretty soon, I was DMing for a couple of my gay friends, and at the same time, I started DMing with a nerdy ladies group that I met through Meetup.

    I really enjoyed the creative aspect of putting the story together. All the enjoyment I got out of board games predisposed me to going through the rules to figure out how they allow the game to happen. The two groups were very different, which made me realize how diverse D&D can be. The gay men group was very much “kick the door down, where’s the loot,” whereas the ladies group was much more challenging to DM. They were unpredictable and would befriend things rather than kill them. I lucked out having these two really great groups of people at just the right time. It filled a creative need for me and a social need as well.

    What are some of your favorite queer books?

    • Ash by Malinda Lo. It’s a retelling of the Cinderella story, and it’s just so cute. It’s a really nice read, and I appreciated it because I will often draw inspiration for my D&D campaigns from fairy tales or stories that I’ve read.
    • Of Fire and Stars by Audrey Coulthurst. It’s not a good book necessarily, but it was exactly the book I needed to read when I read it. It was wonderful.
    • Seven Eves by Neal Stephenson. It’s one of the best books I’ve ever read. It’s an absolute log of a book – easily 800 pages. It’s sci fi, and the world is slowly destroyed over a period of three years. Humanity survives by various means, but there’s a particularly awesome relationship between a Russian cosmonaut and a scientist working on the International Space Station.

    You have started a new weekly series chronicling our fantasy football league. Why did you push for it to be included under the “queer and nerdy” umbrella?

    It has been brought to my attention that there is a lot of crossover between nerds and sports fans. Nerds like to be the holders of all knowledge about a certain thing by sheer consumption of that thing. The same can be said about sports fans (I watched seven hours of football on Sunday). There is no difference between knowing all of the rules of D&D or where to find it in the Player’s Handbook and having an encyclopedic knowledge of the wins and losses of a football team or stats for an individual player. The more I think about it, I’d actually like you to find a difference between those groups of people.

    You’re the creative heart of Roar Cat Reads. What crafting projects are you most excited about?

    I’ve got a number of them on the go at the moment. One of the first things I enjoyed making was the monstrosities. I made them on a whim. I was trying to make terrarium ornaments, but I don’t actually know anything about terrariums. However, I made a little thing that I would want to exist in a terrarium if someone would like to gift me one. We have a bunch of them in our plant pots at the moment, and I think they look great. At my upcoming Eldtrich Horror birthday party, I expect one or two of them will adorn the cake. If this sounds excellent to anyone, let me know because we have a bunch cluttering our house!

    I’m learning to make dice bags at the moment. It’s been a fun project, because I love collecting dice (we get a set every month through our Adventure Dice subscription). I need a place to put them, so dice bags are perfect!

    I’m attempting to make my own dice with resin, which so far has been with mixed results. But it’s fun to play around with it and see what’s possible. Any time I see something artsy that I think I can work out how it’s done, I want to give it a try. That’s how I got into making maps for D&D sessions as well. It’s also cool because I can see that skill progressing. If only I would put in the boring practice to really hone that skill! It’s nice being around artistic people like Nick. He taught me how to sew. Being in a creative community is so valuable.

    Is there anything else you think readers should know about you?

    I’m running a charity event in 9 days. The part I have taken on is wrangling the technology. Tricia is the face because she is the greatest (editor’s note: Rachel really said this, but I (Tricia) did choose to keep it), but I’ve been learning how to use OBS and other various bits and pieces. It’s been a fun process to learn it, and I’m excited to stream more content in the future. If anyone reading wants to ask questions about that process or help me learn more about it, let me know!

  • Adventure Queers: Meet Stephanie!

    Adventure Queers: Meet Stephanie!

    Stephanie, you’re going to GM the 1:00 p.m. PST session for our Rainbow Refugee Charity Event on October 16th. Can you tell us a little about your session?

    My session takes place in a Sound of Music-esque quaint little Swiss Alps town. The characters are going to try to break into a pair of socialites’ home during a ball to steal a fabled ticket to a hidden VIP brunch location. Gay hilarity will ensue!

    I’m so excited to see this play out. How would you describe your GM style in general?

    My ideas always go through several stages of chaos before I know what I want to do. When I was thinking about this session, I knew I wanted to do a heist. A while ago, I ran a one shot that dug into my character’s backstory – he was a drug smuggler, and his friend got caught and ratted him out. He was led on a heist through a bunch of tunnels, and when he finally opened a hatch, it was into a police station. I thought I would reuse it, but with everything going on, I don’t want minorities like myself to feel the threat of policing. So took the heist idea and twisted it, always asking, “How can I make it more queer?” Eventually I realized that the thing we love more than anything is: Brunch.

    I have always run one shots when I GM, but I like them to be deeper than just a dungeon crawl. I like there to be a story that players can discover if they so choose, otherwise they can fly by it. I made a dungeon once that had artifacts hidden around hinting at the fact that someone had once hidden their lover in the dungeon to protect them from evil forces; the players got really invested and wanting to figure out what was going on. They wound up fighting the ghost of the person hidden there, and afterwards everyone was asking, “What was this?” and “Who was that?”

    When you’re making a one shot, I think they do need to be a little railroad-y with a set goal and a set end. Otherwise they grow into multiple sessions and, eventually, a campaign. But like I said, it’s railroad-y but with added flavour and depth so that it’s not just going into new rooms and killing new bad guys.

    What kind of characters do you tend to play?

    Character creating is my favorite thing! Every character I’ve created is my child.

    The first character I created was a joke – he was meant to be the most annoying bard ever. He was a 16-year-old prince who went to a bougie music school, had a ridiculously long name, and played an otamatone. Over the two year campaign, he wrote himself. He ended up becoming a young hero of the party who was brave and heroic, when at first he was stuck up and didn’t want to help others in case he hurt himself. In general, I love creating dynamic characters that are more than just one note.

    How long have you been playing D&D? What has your experience been like?

    The week after New Year’s 2017, a good friend of mine and their “friend” (now wife) started playing D&D. They gathered a couple other friends (all queer), invited me, and we all gave it a try. Something that was just a fun whatever turned into a campaign that lasted two years, and then another two year campaign after that!

    Like you, I’ve always played D&D with queer people, and I hear horror stories about the worst kinds of straight TTRPGS. What do you think makes a queer D&D experience so special?

    There is unspoken solidarity between everyone at the table. We know where to draw the line so that we don’t touch on our collective trauma; there’s no racism, homophobia, transphobia, or sexual assault. We know what it’s like to be queer in real life – it’s cathartic to be queer in a fantasy world, to be who you want to be with freedom.

    In general, I think queer people are often creative, artistic people. We’re good at coming up with stories and characters. If you put two characters in front of me, I would know which was the gay one. I don’t know why this is. It’s probably multi-factoral, but I think part of it comes from turning into yourself because of fear, and finding ways to express what you find in there.

    I will say that straight people can be good players too. There’s a girl in our current campaign that I call our “token straight.” And I’ve played D&D with some good boys before; one had a friend who came out as non-binary, so he played a non-binary character to practice using they/them pronouns.

    I understand that you volunteer with Rainbow Refugee. Can you tell us a little about what that looks like?

    I grew up seeing and helping my mom, who was really into animal rescue. She created her own non-profit (Best Friends for Life) to collect pet food and supplies for people living in the Downtown Eastside. So fundraising and fundraising events are something I’m very familiar with.

    About a year ago, I saw a post on Instagram from local trans activist Lauren Sundstrom asking if anyone could help bring an Iranian trans man and his wife fleeing persecution to Canada from Turkey. I said yes!

    Our fundraising circle has ten people. We have a Canada Helps page where we raise money by doing events like silent auctions. Rainbow Refugee requires a foundation of at least $20,000 to get someone set up, and we’ve raised almost $30,000! We’re also working on the paperwork necessary to actually get them to Canada, hopefully by the new year. Once they arrive, we will be their social and emotional support. We will help them find and furnish an apartment, and support them for at least their first year here.

    The most interesting part of this process has been navigating this during COVID. The easiest go-to fundraiser is a pub night, but you can’t do that now. I will say, Rainbow Refugee has been so supportive of our fundraising initiatives. They provided an immigration lawyer who briefly worked with our team to help navigate the legalities of fundraising.

    If someone is interested in volunteering, can you tell us the best way to connect with Rainbow Refugee?

    Go to their website and shoot them an email. They might have circles that need more volunteers, or there may be fundraisers that you can participate in.

    Is there anything you would like our readers to know about?

    Support our next fundraiser. The wife that we’re helping coming to Canada is sending us her art – water colours, brooches, and pins. They’re so beautiful! We’re going to sell them in a silent auction to keep raising money for her and her husband.

    Also, please don’t protest in front of hospitals! I work in chemotherapy, and all of our patients were late to their appointments; some of them are disabled, and they had to walk three blocks to get to their appointments because of protesters!

    Get vaccinated!

    Do you have any queer nerdy recommendations for readers?

    • My friend has started a D&D podcast called Fey Finders (@feyfinders on Instagram and Twitter) that everyone should check out.
    • I also want to shout out GM Tim! He was working at Strategies and sold me my first set of dice. He’s awesome. (GM Tim is also a GM for our Rainbow Refugee Charity Event).
    • The last thing I want to plug is Lykopis Archery on Commercial Drive. That’s where I practice, and it’s run by a queer POC lady master archer and is super inclusive!

    Thank you Stephanie! I’m so excited to watch your D&D session on October 16th.

  • Adventure Queers: Meet Haley Boros!

    Adventure Queers: Meet Haley Boros!

    Hello! I’m Haley Boros, my pronouns are she/her, and I’m an award winning graphic designer, illustrator, and published cartoonist. Outside of my career in the label printing and flexible packaging industry, my creative practice focuses on whimsy and fantastical creatures – think dogs doing fantasy jobs! I’ve contributed to several comic and art anthologies since 2017, most of which can be found on my website at haleyboros.com. You can also become a patron of mine at patreon.com/hihaleyboros, or follow along at @hihaleyboros on twitter and instagram!

    How did you begin playing/DMing D&D?  What is your favorite aspect of the game?

    My first experience playing in a roleplaying game like D&D was when I was in high school and hanging out at the local game shop (Bastion Games). Chad Charest and I grew up together and we would go there on Wednesdays to hang out. We were invited to play in the attic of the store and, while that campaign didn’t last for me, I went on to play in many different groups over the years.

    During my time playing tabletop games, I’ve been a player more than a DM. I have had the opportunity to run three one shot campaigns, two of which were modules and one was written by myself! That one was particularly wonderful: picture a cozy comic convention on the east coast of the US, in Bethesda, Maryland – and in a hotel room, 4 cartoonists got together to storm a library as their respective characters. Dust mephits! Lots of flying books! It was quite the adventure I planned (with help from my husband Jessy, of course!).

    I’d have to say the best part about playing is getting to know my characters and their backstories. I feel like I’ve always created fun characters, most with interesting parts about themselves (I’m partial to skin and eye pigment distinguishing features like heterochromia and vitiligo)!

    As a bisexual woman, have roleplaying games helped you explore or express your queer identity?

    Unfortunately, I can’t say that playing roleplay games has! I’m a late queero, coming out after I married my husband in 2016, but knowing who I’ve been my whole life and kind of affirming it, I haven’t seen a shift in exploration of who I am through roleplaying games…yet! I’ve played with a few of my friends that have introduced a whole spectrum of sex and gender identities, but I’m itching for more! 

    You have contributed as a cartoonist and illustrator to several projects, including Faerie Fire, a 5e supplemental Anthology and Welcome to Mina’s: A Diner Comic Anthology.  You are currently promoting Fantastic Frights, a comic anthology coming to Kickstarter in October 2021.  How do you decide what projects you would like to participate in?  

    Great question! With so many things in my creative career, I’m drawn to projects that I could really see my skills lending well to. With those specific projects – I reached out to Shan Campbell, the editor of Astrolago Press and publisher of Faerie Fire, to see if they needed more artists since their stretch goals kept climbing and climbing on the kickstarter.

    With Cloudscape comics, I’ve always wanted to be involved with this local society! I met a few of the collective back in 2012 at the very first VanCAF and have been following their projects ever since. Welcome to Mina’s is the first comic I’ve contributed to Cloudscape, creating the art to Dino Caruso’s lovely story about two women that fall in love over the years, connected by the warmth and atmosphere that is Mina’s diner. I’m drawn to stories with heart at their core. With Mina’s, it’s the shared love between two strangers turned friends turned partners throughout the decades. Ultimately, I leave a lot of my projects up to the decisions of editors, as many anthology projects are submission based, and their decisions are what fills my plate with projects. I just love creating stories with other people and I don’t think I’ll ever stop.

    Can you tell us a little about Fantastic Frights as a whole as well as what you contributed to the anthology?

    For sure! Fantastic Frights is an all-ages fantasy/horror comics anthology that will feature stories in order by least to most spooky. I’ve been told it’s a modern day love letter to those pulp horror stories of the 90s and early 2000s – but with a fantasy twist! When it comes to fantasy and horror comics, those two genres blended together have become one of my favourites.

    My story is with Amy Chase, whom I’ve worked with on a couple other past comics projects (see: They Have Issues: Tales from comic book stores), and it’s about a little girl that has a plush canada goose that watches over her as she sleeps. Only, at night, our good knight goose comes to life to fend off unsightly dust bunnies and other bumps in the night. I imagine this story to be at the very beginning of the anthology, although the editors haven’t said where it will be – but given the subject matter, if it’s right at the beginning, I bet it will give this anthology a really great opener.

    I have seen you selling pet portraits on Twitter – they are so cute!  How did this start, and how do you capture the spirit of someone’s pet?

    Thank you! I’ve been doing commissions for quite some time, but my pet portraits started at the first VanCAF I exhibited at, in 2017. It was also my first year on the board for VanCAF too, and I was excited to show off my work. It really just took off from there. Often when I’m in artist alley’s at comic conventions, I’ll offer pet portraits for a base price and scale up from there based on size, colour, that sort of thing. When I’m drawing a pet, I like to focus on areas that draw me in and I also ask the client what is one word to describe their pet. Like a little bit of tuft fur that always seems to stick up in that specific way, an ear that flops back, or even a sassy pose!

    What makes my portraits stand out is that I like to mix them up with D&D classes too. You might get a roguish lizard or a lovebird that’s a wizard! Once I show the client the finished portrait and I get to see the look on their face seeing their loved one – especially if the portrait is for a pet that’s passed on…just pure happiness on their faces. I love it.

    What art prompt challenges can we expect to see you participate in in the coming months?

    Well, this month I’ve combined Doggust (August) and Swordtember (September) prompts! I don’t have a completed title for the series yet, I’ve been calling it Dogs with Swords (very original), but if anyone comes up with a better one, I’ll give you a copy of the completed, printed collection, on me! I may do a third volume of Three-Legged Tales in October? I have yet to decide and in typical me fashion, I leave my decisions down to the last few days before the month’s challenge starts.

    Other than D&D or comics, what nerdy interests are you most excited about right now?

    Two come to mind immediately: Astronomy and Video games! I’ve always said that if I wasn’t an artist, I would probably be a scientist studying astrophysics. There is always some amazing news coming out of the field of Astronomy and I just love doing science research. In regards to video games, I have my own Nintendo Switch that I pour hours of play into. Games like Animal Crossing, Cozy Grove, Spiritfarer, Zelda: Breath of the Wild, Pokemon – all of the great chill or open world RPGs. And yes, I do have the limited edition Animal Crossing switch, ha!

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    Oh you bet I do! I’m currently reading Tillie Walden’s On A Sunbeam, a queer space graphic novel set in a world with mystical space creatures and there are even some fun little LARPing happening in panels too. It’s been on my to-read list for awhile and I’m just adoring it. Also set in space is Becky Chamber’s A Long Way To A Small Angry Planet, another sci fi story that has queer characters and just lovely character building. I wish I could say I’ve been watching more TV and movies than I am, but Jessy and I LOVE watching The Circle (a new season just dropped) and that show is one great human experiment, mixing different identities, politics, gender, all sorts of human interactions – without ever seeing the person on the other side of the screen. It’s just so fun.

    Thank you again for having me as part of Roar Cat Reads!

  • Adventure Queers: Meet Nate!

    Adventure Queers: Meet Nate!

    Nate (he/him) is a co-host of the podcasts The Human Exception and DM’s Test Kitchen. You can find him on Twitter @legionofmoose.

    Nate, how long have you been playing D&D?  What has your experience in the TTRPG world been like?

    It wasn’t that long ago; I got into my first D&D game at the end of August 2017. A close friend of ours (Nate’s partner is Cayla) started a game online. It was a learning curve figure out both Roll20 and the rules of D&D at the same time. In fact, we spent the first two sessions just figuring out our characters and Roll20. I really enjoyed the social aspect of it, but I didn’t really connect with the characters until the DM stepped down. I don’t want the game to go away, so I stepped in to DM – that was Christmas of 2017.

    When I started DMing, I spent a month going through the DM’s Guide to learn about the barbarian, rogue, and ranger classes so I could flesh out the game to make my players feel like they were using their characters in a way that was meaningful to them. I think the hardest thing when I started was that at that point, we were running with three players and I was DMPCing. I can separate what my character does from me telling the story, but I’ve found that it’s hard as a DM to play a really fleshed out PC and DM at same time.

    My favorite part of DMing is the ridiculous shenanigans that people throw at you. You have an idea of where you think the story might go, but it never happens. The plan never survives the first encounter. Now I am about 95% No Plan when it comes to DMing; I just have story beats that I want to hit to give them lore and get them involved in the world. I lay those out a bit in advance, but how they get there is up to them. Sometimes I will make up encounters for different scenarios, but most of the time I’ll make up encounters on the fly. If players show special interest in a particular aspect of the world, then I’ll plan ahead to give them the lore dump and a scenario for a certain area.

    I understand that you have recently come out as bisexual. Have roleplaying games helped you explore or express your queer identity?

    I don’t know. Honestly, probably not a whole lot. For a long time, I wasn’t verbally out, but I was never shy about my actions or how I treated my friends or what I said. A lot of people were like, “Yeah, that tracks” when I came out. A lot of the characters that I play are more fluid in what they’re open to. My first character was a bard, but there was no idea that they could have a romantic interest in the world. The character was ostracized from his family and trying to figure out where they fit into the world in general rather than pursuing a romance.

    I tend to play females more often in games that give me the opportunity. In video games like Dragon Age, where the option to romance men and women is there, I’ll figure out which character is most interesting to me and I’ll romance them.

    Who did you romance in Dragon Age?

    I’ve only played Dragon Age: Inquisition, and I romanced Sera. At first, I couldn’t stand her character, but the more characters you add to your party, the more interesting her interactions become. Her character is similar to my D&D characters – pretty chaotic. When I realized that, I thought I’d give it a try to romance her! A lot of it is “What can we do to prank these people all of the time.” She’s not what you stereotypically expect an elf to be, which I like, and she had a fun story. She hides things because she feels like she doesn’t fit in anywhere; her attitude is “If I’m having fun, I don’t have to think about anything else!” Being able to draw that out of her was really satisfying.

    You have told me a little about some creative and detailed worlds that you are building for D&D.  What interests you most about the worldbuilding process?  What part is the hardest?

    When I build a world, it’s usually built around an event of some kind. The game that we’re playing now for DMTK, I built in 2018. It all started around a plague… Before that, everything in the Overworld was prosperous. There was peace, technology, and all sorts of things. Then a plague ravaged everything and everyone went underground. In the campaign, all of the players start in the Underdark, where there are huge mountains in a massively cavernous space, including an ocean with multiple coasts. The whole idea was that it’s been 200 years since everyone went Under. I want the characters to figure out what has happened to the Overworld, and will it be safe to go up and check it out?

    I have a really hard time with continuity and figuring out what’s going on in the world when the players are doing one thing but there’s stuff happening elsewhere. I always have things going on in the back of my head about what’s going on on the other side of the continent, but I struggle with figuring out how do those move forward when players aren’t interacting with them.

    I’ve recently tried to finish campaign 2 of Critical Role – I’m on episode 120. One of the really interesting things I’ve been trying to glean from Matt’s DMing (spoilers) happened when they all ended up back where Sam’s character lived with her husband and kid. The town was ravaged, and they were like “Oh, what happened?” and Matt responded, “If you decided to come back two weeks earlier, you might have been able to stop it.” Whoa!

    Once, I had a group that talked their way out of a whole dungeon. The idea was that there was a sleeping dragon under the mountain that had been sleeping long enough that it was covered in rock. The kobolds who worshipped it built a temple around the dragon. My group went to the temple, got some lore, and said, “No, we don’t want to deal with this.” They handed over a bunch of really expensive spell components and magic items to the kobolds in return for the thing they were looking for in the temple. Instead of waking the dragon by taking the stone like I planned, the kobold shaman finished his ritual, absorbed the dragon, and turned into a giant kaiju. But the group just took off in their airship and said “Nope! Goodbye!”

    What advice do you have for GMs who want to get better at worldbuilding?

    The biggest thing is focus on a city or a place that is important to your world first, then figure out how that place interacts with other things. Think about how cities interact with each other. What does each city look like? Are there specific regions that people live within? Is it all just one area with self-governing cities? Then figure out the land around the cities and how the cities impact the land around them. How does trade work between cities that are more advanced with smaller communities that are less advanced?

    What nerdy interests are you most excited about right now?

    Up until a month ago, I was playing a lot of FF14, and I feel like I need to get back in, especially because a new expansion in November. I’m part of a ridiculous guild with a bunch of anime nerds that are on all of the time. They do a lot of events, like playing hide and seek every night.

    I also really like anime; it’s my weekend guilty pleasure. I’m watching My Hero Academia right now, and one of my favorite shows is Restaurant to Another World. It’s about a Japanese café where every Saturday, a door shows up in the fantasy world side and wizards and dragon folk show up to this regular guy’s restaurant to eat.

    Do you have any recommendations of queer nerdy content that you would like people to know about?

    • Ice Cream Dice – Marc is an absolute gem. He does great work, and has a lot of fun with his unique dice brand. Bonus points: he is Canadian and from Edmonton. 
    • Bee and Crow, authors of World of Wyldrvir – Bee also DMs the Frost Walkers Podcast.
    • If people are interested in the weird shit people do – Cayla, Halli and I are going hard on The Human Exception podcast. This project has been a lot of fun, and we get into some really weird stuff. In one episode, we talk about Mount Rushmore and how behind Lincoln’s head there is a time capsule with a tunnel and everything. We also cover the weird conspiracy theories that people have about the place. Our second episode might be more interesting to Roar Cat Reads readers – we talk about the origins of the word “homosexual” in the Bible. Eventually, there will be episodes coming about how I was raised, so stay tuned!

    Thank you, Nate!

    Are you an Adventure Queer? Do you love to play D&D? Email us at roarcatreads@gmail.com to let us know you would like to be interviewed!

  • 2021 One Page Dungeon Entry: Medusa’s Prison

    2021 One Page Dungeon Entry: Medusa’s Prison

    In July, Rachel wrote a blog post about her creative process in making a One Page Dungeon for the annual contest of the same name. She has finished the dungeon and is back with some final thoughts on the process and end product!

    Rachel’s 2021 One Page Dungeon: Medusa’s Prison!

    Dungeon complete! Start to finish, I probably spent about 12 hours on this dungeon, and I’m happy with how it turned out. I could have spent more time on it tidying up the maps, title text and background detail but at some point you just have to call it done (and that can be hard).

    Looking at my finished dungeon, I could have been a bit more creative with the shape of my maps. They definitely feel like they needed another draft, but they fit with the Greek theme. I liked how I was able to organise the information on the page and bring it together with the architecture. I remember while I was playing Assassin’s Creed: Odyssey I learned that the tympanum (triangular area over the door) is the best place to have a big sculpture that tells a story, so it felt very fitting to have my adventure’s introduction in that spot. 

    I haven’t run this adventure yet. That would have helped me with the text and finding any plot holes, but I didn’t have time to do this before the contest closed. I will definitely be running it soon though, so join the Roar Cat Reads Discord if you would like to play it with us.

    Overall, this was a great experience for me. Having the deadline really helped me pull my finger out and get it done, and it’s always great to have a project to practise drawing skills. I am excited to see the other entries for this year’s contest, and I can’t wait to enter again next year!

  • Adventure Queers: Meet Cayla!

    Adventure Queers: Meet Cayla!

    Cayla (she/her) is a nerd of every flavor, including western comics, manga, video games and table top with a passion for cosplay, writing, world building and drawing.

    Today she is a host, player and producer of multiple TTRPG podcasts and in involved in more games than she can count. You can find her on Twitter @veranox, read her webcomic Blackburn, and listen to The Human Exception podcast, where Nathan, Halli, and Cayla go on wild trips down the rabbit hole that is human history and the Internet.

    Cayla, how long have you been playing D&D?  What has your experience in the TTRPG world been like? 

    I started in my early teens, but it wasn’t something that really took over my life until the last five years when we began DM’s Test Kitchen. With the goal to try and play as many different TTRPGs as possible, it has really opened up the TTRPG world! We have met some truly amazing people (like Jessy!) because of this and for the most part my personal interactions have been very positive. 

    As a pansexual woman, have roleplaying games helped you explore or express your queer identity?: 

    I have always felt pretty comfortable being myself while gaming, but I think the thing that has made a difference for me is the community. There is a really large and compassionate community of queer folk that made me feel a lot more comfortable finding my place there. Being pan in a “hetero” relationship, it’s easy to not really feel like you’re part of the LGBT world or like an “imposter”. But the community is incredibly positive and encouraging of bi and pan individuals, and it really gave me more confidence as a queer.

    From our conversations, it seems like you are intense in your love for nerdy hobbies.  What does it take for a project to hook (and keep) your attention? 

    Well, I think a big part of my intense and multi-faceted nerdom can be traced back to my ADHD. I don’t know how to dip my toe in, I just go headfirst into pretty much anything that catches my passion. I think the thing at the core of all my projects/hobbies comes back to stories and storytelling. 

    When it comes to cosplay, I pick characters that I identify with or really love the stories of. “Recently” (aka the last costume I worked on pre-Covid) I made a costume that I have wanted to do for decades: Laurana from the novels and TTRPG setting Dragonlance. I grew up on those books and the story meant a lot to me. So yeah, my love for Dragonlance led me to do a 100+ hr cosplay build. 

    Even my comic Blackburn which I have been working on for 3 years now started with a single drawing. Whenever I draw I am telling a story to myself the entire time, and I decided to draw this punk drow character. As I was drawing, I asked myself why she was the way she was, what led her to be that way and what kind of world she lived in. In the end I wanted to find these answers out and that’s ultimately what led to Blackburn. 

    The main game I am running now, that I started like 2 years ago? Is a completely custom setting built from the ground up that all spawned from the phrase “feast or famine”. I was actually planning a one-shot for something else, when the phrase popped into my head and I couldn’t let it go and immediately wrote up an outline where I explored the idea of what a world controlled by this concept of feast or famine would look like. I came back with this idea of a world with only two seasons. Feast: Where everything was lush and grew wild, threatening to consume villages and Famine: where nothing grows and disease and monsters become a major threat. How do people live in a world like that? What does that look like? Why is it that way?

    That’s pretty much a summary of how all my passions start, with a single idea that gets lodged in my ADHD-riddled brain that I can’t let go of. Just a spark for a story that I want to share or tell.

    What nerdy interests are you most excited about right now? 

    My biggest focuses right now are my giant Pokémon cross-stitch that I showed you. The final canvas is probably going to be like 4’x7′ and will consist of all the sprites from Pokémon gen 1-5. I love Pokémon, have ever since I was a child. And ever since I learned to cross stitch as a child I entertained this idea of making a giant Pokémon tapestry, but never knew how I would do it. The idea showed up again a month or so ago when I saw an ad on Facebook where you could submit an image to a website and they would make you a custom cross stitch kit. I looked at all the options and wasn’t really satisfied with the services that were out there. I stumbled across a free online pattern generator that allows you to upload an image and it will make a pattern for you and provide you with a list of all the colors you would need. Well obviously I needed to do that, and pretty much ordered everything the same day. 

    I also kickstarted a Horizon Zero Dawn board a while back, and the last of the assets finally arrived, meaning I have dozens of minis to paint and I am so excited!

    My other big project right now (that I guess isn’t really that nerdy?) has to do with our podcast HEX. Last year, Halli, one of our hosts did a story on Teal Swan, the online self-help guru and cult leader (and overall horrible person. This story and many of the attributes of Teal reminded me of a story I had read on reddit, known as the Final Fantasy 7 house. A harrowing tale of Icarus, a young trans man in college, who was struggling to figure out his identity and ended up meeting some people online that seemed to accept and love him for who he was and they bonded over a shared love of Final Fantasy 7. He would go to live with them over the summer only for him to realize he had joined a cult and he was forced to live in horrid conditions and serve their every whim. 

    So I put together my story and shared it on the podcast, but it drew me back in, and I began to dig deeper. Not only did I find out that this internet legend was actually a fairly accurate account of real events, I found that Icarus was far from the only survivor. I’ve talked to nearly a dozen survivors now, having tracked them down on the internet even having many come on the show (we have another interview coming out this week) giving them a chance to tell their story of survival and be more than just a victim of the woman that has been running this abusive scam since 2001 and may even be still active today.

    It’s become a whole thing and a huge passion project for me, to find these survivors and give them a platform to speak out about what happened and a safe environment to do so, all with the hope that their story could maybe help someone else. All of the survivors I have spoken to are queer and the grand majority of them fall into the trans spectrum. They were targeted specifically because they were questioning and feeling alienated and unsure of themselves. It’s been absolutely inspiring to hear their stories and how they escaped and have grown into such amazing people (not that they weren’t to begin with). Being someone that is also an abuse survivor, it has been very healing for me. 

    Other than that, I continue to work on my Feast or Famine campaign and world building. We hope to make the campaign available as an actual play podcast in the future, and I look forward to sharing that world with the rest of the world.

    What advice do you have for GMs who want to get better at worldbuilding? 

    It all comes back to stories. Everything you make should tell some sort of story: Do all your elves live under the ocean? Why? Have they always lived there? How do they live there? What do they eat? Sometimes the most seemingly boring questions can lead to some of the most delightful “discoveries.” One thing we had to consider for Feast or Famine is, how do you live 6 months when you can’t grow new food or breed livestock? Pickling and canning seemed like the obvious solution, but what if you wanted fresh meat? That’s how rock chickens were born. 

    I had this idea for chickens that came from the fireplane, whose eggs were like rocks, and wouldn’t hatch until they were put in fire, after which they would grow to maturity in a very short period. Meaning that you could have a store of rock chicken eggs that you can hatch at any time. When we were doing our session zero, I kind of threw the idea of rock chickens out there, and my players loved it, and now we’ve developed a whole thing around rock chickens. Like they taste like Louisiana hot chicken and different varieties have different flavors (even a cool ranch variety). 

    Which, on that note, don’t forget to bring your players in on some of the world building! It helps get them excited about the world, and bouncing ideas off each other helps develop them or come up with something you never would’ve thought of on your own! World building isn’t just about the DM. It’s easy to think of it as a solitary activity done in isolation, but a DM is only a narrator. The players are the characters, the ones that actually do things and shape the world. 

    There are also a ton of world building games that you can play as a group to help further develop your world. One thing we did was play a game of the Quiet Year (made by queer creator Avery Alder) to develop the town the players would start in. This led to the discovery of an underground city, a salt plague, a murder mystery and shadowy monsters that live on the edge of town. This also created a whole host of NPCs and a functional town, as the game asks you questions about how the town survives, what the dynamics are and challenges you to make decisions about the world functions. 

    Do you have any recommendations of queer nerdy content that you would like people to know about? 

    Oh man, do I! Halli (from HEX and a player in DMTK) just released her first book: Wilderwood. It follows three characters as they try to protect the small town of Wilderwood from mysterious forces. They are Octavia, the vampire baroness, who has watched over the town for centuries, Bellemy, the non-binary hunter and lover of Octavia that disappeared into the faelands 2 years ago and has suddenly returned mysteriously and Roderick, another hunter that has been drawn to town on a hunt avenge his fallen partner. 

    And I can’t mention Halli without mentioning her TTRPG stream Terrible Party where she and her queer cast play games, host charity streams and much more! 

    Thank you, Cayla!

    Are you an Adventure Queer? Do you love to play D&D? Email us at roarcatreads@gmail.com to let us know you would like to be interviewed!

  • Adventure Queers: Meet Chad Charest!

    Adventure Queers: Meet Chad Charest!

    Please welcome Chad Charest (he/him)! He is a geek of all types, master of none, and he is in the running to become World’s Coolest Uncle. You can hear more from him in his podcast interview with DMs of Vancouver, and stay tuned! He is writing an urban fantasy series; it will hopefully be on your bookshelf in the future.

    Chad, when did you first play Dungeons and Dragons?  What was the experience like?

    My experience with roleplaying games actually started with MSN role play chat with friends. We made stuff up with no material or oversight, just one person acting as gamemaster and the rest of us reacting. When I was 12-13 years old, I would go to a local Chilliwack game store (now Bastion Games) to play Yu-Gi-Oh!. Another teenager invited me to play D&D, and actually, we still play together! For years, I was mostly playing with people older that me, usually with straight cis men. I would love to play with a more diverse group, but queer female nerds tend to live outside of Chilliwack.

    Nowadays, I usually split my time between DMing and playing 50/50. DMing is more work, but I like trying to force people to role play. A normal group is very hack and slash based, so I will give them prompts during character creation to expand a little. The one I usually use is the prompt “You are lost, either physically, mentally, or emotionally. Why?” Then in a twelve-session campaign, each character gets three sessions of focus to find the thing that is lost.

    As a player, my characters have changed a lot over time. I used to like paladins a lot, then I went through a charisma character phase. Right now I’m obsessed with intelligence based characters like wizards and artificers. I recently played gnome wizard inspector, and it was really fun.

    I hear that you’ve introduced your nephews to D&D. How did that go?

    Yeah, I recently taught my two nephews (aged 11) how to play D&D! The system allows for people to play at any age. Some handholding is necessary at first, and having an experienced player other than the DM at the table is helpful. But let them do what they want, and don’t guide them or be too helpful. Make suggestions and remind them what they’re capable of, but let them make decisions on their own.

    When I was starting with my nephews, I gave them a walkthrough of every class and where they typically end up focusing, but I also gave them flexibility if they changed their minds. I think it’s also important to base the game on things they’re already interested in, like Minecraft. And sometimes it’s important to change how to play to fit their style. I usually play D&D with theater of the mind, but I bought them miniatures because I knew they’d love it. Now they’re playing by themselves, and they give me regular updates. I’m usually like, “That’s definitely not following the rules, but you’re having fun!” It feels so good to have passed this on to them.

    How do you bring your asexual identity into D&D and roleplaying games?  Has D&D played a part in exploring or understanding your sexuality?

    Honestly, not really. I only figured out that I am asexual when I was 27 – about seven years ago. My D&D characters have just never been sexual, and usually I was playing with cis dudes who weren’t going to role play flirting with each other, and if they did romance an NPC, the scene would fade to back.

    I love playing bards, but contrary to popular stereotypes, they don’t flirt. Instead, they’re cocky and fun, and they make great friendships with other characters.

    What makes a D&D table a queer-friendly atmosphere to you?

    I haven’t had much trouble with that. When I came out as asexual, my friends were accepting and it was fine – not a big deal. I do like to play with queer people; when I have it’s awesome. You get a lot less of the hack and slash role play, and you get diverse characters who care about more things and have more in-depth identities (though of course cis people sometimes do too). Izzy introduced non-binary characters into their campaign, and that was awesome. I want more of that! For now I seek out that representation and community in literature or TV shows.

    What would you like to see done differently in D&D (either the culture surrounding the game or the mechanics of the game itself)?

    Wizards of the Coast have made some good steps recently; Tasha’s Cauldron of Everything no longer forces stats based on race. We need more things like that! We should also moving away from stories based in imperialism and be more creative by telling different kinds of stories. I try to bring that into my campaigns when I can.

    Are there TTRPG systems that you enjoy other other D&D?  What are they, and what do you like about them?

    I love Warhammer RPGs. It’s a well-established world. Even though it is very imperialistic, they’re fun! There is a wealth of history and lore that gives you a lot to work with, so you can lean away from imperialism and play from other alien species perspectives to get into more interesting content. Orcs grow from mushrooms, so let’s have asexual orcs!

    I also like Clockwork and Chivalry. In fact, my queerest experience happened in that game…with non-queer people. There is a table you can roll to determine how you know the other characters. The one woman in the group was in love with my character, and everyone else was in love with another character. It led to this great scene where everyone spent the night sneaking to someone else’s tent, only to find it empty because the other person was sneaking off to someone else’s empty tent!

    Of all the TTRPGs I’ve played, though, I think Rolemaster is my favorite. It is a little bit like D&D but it’s complex; there are 270 skills. In D&D, your characters are badasses too easily. In Rolemaster, you have to be really careful in combat situations. A group of goblins can take out a level 10 character if you aren’t strategic about your location or defenses.

    Do you have any recommendations of asexual representation done well in a nerdy property (TV show, podcast, book)?

    I actually got to sit on a panel at Emerald City Comic Con about asexual representation in media. We talked about Todd Chavez in Bojack Horseman and Jughead from Archie comics. Often in media, male representation of asexuality leads to characters that are infantilized and treated like children. On the other hand, there is a lot of amazing female representation. There is a drama podcast called ARS Paradoxica with a lead who is asexual, and it’s the best time travel anything that I’ve ever experienced. Elizabeth Moon’s fantasy novel The Deed of Paksenarrion has a main character who doesn’t use the word “asexual” to describe herself, but she does talk about not being interested in sex or romance.

    Thank you for coming on Roar Cat Reads to share your experience with us, Chad!

    Are you an Adventure Queer? Do you love to play D&D? Email us at roarcatreads@gmail.com to let us know you would like to be interviewed!

  • July Monthly Round Up

    July Monthly Round Up

    Molly Ostertag wrote a stunningly beautiful tribute to Tolkien, Frodo, and Sam with Queer Readings of The Lord of the Rings are Not Accidents.

    Read this: How Square Enix remade FF7’s Honeybee Inn scene

    I loved the Disney+ show Loki, and the bisexually lit episode 3 included a moment so many of us have LONG been waiting for – a popular, named Marvel character claiming a queer identity. The post Loki brings the trickster’s bisexual legacy to the MCU celebrates the scene and describes Marvel and Disney’s long and questionable journey to get here.

    Loki as Other: Why Do Queer and Female Viewers Love the Trickster?

    If you’re like me, your Dungeons & Dragons experience has been light on dragons. Polygon’s post D&D’s latest sourcebook revives a dragon species that’s been lost for 20 years will make you excited to change that (personally, I’m intrigued by dragon-based monk classes!).

    Check out this really cool history for queer Vancouverites in: Out On The Shelves: A library pivotal to Vancouver’s LGBT2QIA+ community.

    Check Out These Roar Cat Reads Posts!

    We’ve posted a lot of D&D content this month – I hope you’ve enjoyed reading it as much as we’ve enjoyed writing it.

    Adventure Queers: Meet Izzy Braumberger!

    Reviewing White Plume Mountain, a D&D 5e Dungeon

    My Dream D&D Party of LGBTQ+ TV Characters

    How to Find Source Material for D&D Adventures

    D&D ONE SHOT | School Sucks! A High School Horror Adventure

    Don’t Miss These Reviews of Books I Read in July

    If you missed one of my book reviews this month, never fear! Check them all out below.